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Press question mark to learn the rest of the keyboard shortcuts. Hamburg. Post all other topics which do not belong to any other category. Hamburg, Skopje - It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. by Aeternus Fri Jan 11, 2019 2:54 pm, Post 3 is not wise since it is hard to tap properly and rebalance. Thus up to a full belt can be delivered and the remaining resources can go through on the main bus. by Serenity Thu Jan 10, 2019 12:18 pm, Post EDIT: Here is an example of what I call a stage 2 "starter" base. Balancers are used to evenly distribute items over multiple belts or multiple belt lanes. - IMPORTANT: Guide will be updated for Full Release when I can find the time to do so! To be throughput unlimited, a balancer must fulfil the following conditions: Balancers often do not fulfill the second condition because of internal bottlenecks. With that, here's a main bus guide for Factorio, including the blueprint, designs, as well as alternatives and other important details. Split-off designs aren't strictly necessary but help immensely. Just found you on Youtube last year. The output from putting them on something like green circuits feels impressive because of the output from so few assemblers, but it's much more effective to multiply blues, then reds, before greens! - Same with the production that is to the side of the bus, leave space between the builds for later expansion or belts that go between, at least three, six to ten is fitting. Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal. You could be the first review for Hamburg Legion Lanes. Here is a checklist of those: READ MORE: Rust game file size: How big is the download? For more information, please see our This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Balancers also use the mechanic that splitters take an equal amount of items from both input belts. Other times, this is not an option. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay. I love using helmod to do all calculations in-game, but of course a spreadsheet is fine as well. Due to the design of the whole base, there are 4 main rails that come in from each direction and pass through a big lane junction. there is even enough iron left for "buildy things" (belts, etc). - - by Rjskeet Thu Jan 31, 2019 4:44 pm, Post - All trademarks are property of their respective owners in the US and other countries. Amsterdam, Hamburg I was pleasantly surprised when I saw you were behind this. Additional referece for all that is Factorio: Thanks to everyone who shares their ideas on the forums & YouTube! Your resources still come from a mine somewhere, so your bus will get thinned out after a while even with balancing. Mister's Bar and Lanes. If you believe your item has been removed by mistake, please contact, This item is incompatible with Factorio. People Also Viewed. Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. There are alternative designs, for example, using splitter priorities to fully prefer the setups near the start of the main bus and only allow materials to go through to a later setup if that earlier setup's needs are satisfied. That means that a splitter can be used to put an equal amount of items on two belts. Green & blue circuits share a line going in. it really stacks up over the 5/6 process steps to make a rocket. by Hannu Wed Jan 30, 2019 7:28 am, Post - by Saemj Thu Jan 10, 2019 11:07 am, Post Look at how many different recipes use the thing you have decided to bus, and then estimate how much throughput your factory will need. The following are two designs for a split-off off a 4-wide bus that feature an in-line lane-balancer(by reddit user /u/moomaka). Once you can expand them in Factorio, you may put one of the green and red circuit builds each, alongside the blue processors, modules, science, and steel smelting. I still need to put skynet back in =P. For green circuitsi never go more than two for my starter base. You can replace splitters and undergrounds similarly by just placing upgraded versions on top of the old, (without the need to deconstruct them). Even if you only have 2 rows of green circuits, you might be just fine provided you can make enough of them, but most people do 4 for large bases. 0eNqlld1qhDAQhV+lzHUsxv/6DPsGpRTdDUvAjRLjUhHfvaPWVTBbMu1VcPR8OTOTMQOUVScaLZWBfAB5rlUL+fsArbyqoppipm8E5HCX2nQYYaCK2xRYvvAiGBlIdRFfkPOREZSnnTKwKqURt01mdKHaptbGK0VlduLwP+Jo/GAglJFGiiX1+aH/VN2tFBqTejA6VOirrnFdKAyaukVhraZ9EeYFDHpc0NFqo+5M000bHsABAewTuCHFMCeAo2fVPGAfVAsl/kM9+WZPqifuEmd3KxUPHVykFuflXWKBpu5Q7gzNtkloKmkMxo44/zVec7cg3qitCGwU7lMxVjOcuyTEfxLyrYiA2j27k9DBif+rkYg8lS6Hk8f0oXTiJsQO2suWUhpoP0oZofJIwJ/u/IPOdxcQg6pA7xiLvBnyMl0ad6HbZZSyNOBZmPhhNI7frCw6ag==, 0eNqdld9qgzAUxl9lnOs4TBq19Rl6tdsxhrahBGyUGMuK+O476jqFxpGzq+DR75fv/DHpoaw61VhtHOQ96FNtWsjfe2j1xRTVGHP3RkEON21dhxEGpriOgfmLSMLAQJuz+oKcD8yj1E5dF5mzhWmb2rqoVJVbiYVXvLXtcaXckZRvK6UcPhgo47TTas57erh/mu5aKosZ/ao7VNiLrXGdnTNo6haFtRk3RVgkGNxxQTsPD3Xnmm5M8gksCOCYwN1RDHMCWBLAFG7yjwrzBazNBjfdmrhNKg4gnLVVp/ld6oFmwdDYyxQe5j7cKA82elimvqm0cxh7xsWvyaOeHgSP6R0PaQznwQnz4CJyEZIw/0k49ua7o06Mv2wywEn8p5GEfDYE1T2lHw1B3IzYT3/Z9pQGCi/iQKg8EvDon66mfHUHMqgK9I4xGU2Ql2qE3JRt539NSpGmmeDiMAzfI+ZmDA==, 0eNqlldFugzAMRX9l8nOYcEih5TP2Ok0TbaMqEgQUQjVU8e8LdAy0hirWniIM9+TajsMNjmUnG6O0hfwG6lTrFvL3G7TqootyjNm+kZDDVRnbuQgDXVRj4P5FJGBgoPRZfkGOAyMo31ZK7lUqK6tFZk2h26Y2NjrK0q7EyX/EYvhgILVVVsl76tND/6m76iiNS2qLwaCpWyer9birQ0WcQe+WZBgN/cHwX0znNjYXU7t1AxTPHDYnU3e26UbbD9yEwI2QABYEMIW7I9eT++qZkjHow2TBmHg2w+CsjDzdX3EPc7+c9KZU1rrYo6n4dffE1iHYFgbbwpjeUVw6qvRGQxFD8sWffGNfusip3fRWDZMAJ/FTI4I8pkEl2tGnNIibEs+Jv2wZpYHeacQ9ofKO4O7c6X7OV/8fBmXhvLuYiCbIy8i4StNOiFQInqYZR34Yhm/sYzpB. Youre allowed to do your bus as you see fit. A bus often starts at the smelting of iron, copper and steel, and then over time and distance gains more and more different items. by astroshak Thu Jan 10, 2019 2:08 am, Post The width of the bus can become a problem if it is very wide. 6 years later and you still respond to almost each and every person. Personally, Ill run 8 lines of copper, 8 lines of iron, 2 lines of steel, and 1 line each for coal and stone. Some people build these assemblies off to the side, or transport these products by train as they run out of space near the beginnings of their factory. In general, no block should be greatly than 4 but 1 and 2 are fine. - However, each triangular base section is an entire huge main bus! Now red belt can span 6 tiles, which is pretty good for parts of the bus. Makes doing blue science and rockets later easier as well. If what you're going for is launching one satellite (beating the game) and researching all techs (for the achievement), in my experience you don't really need a "full" bus. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. Mad respect. When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts. All purchases through these links help out the channel and when possible also give you guys discounts!Epic Games Store: https://www.epicgames.com/store/en-US/?epic_affiliate=jd-plays\u0026epic_gameId=undefinedHumble Bundle Store: https://www.humblebundle.com/?partner=jdplaysHow to find me?-----------------------------------------------------Feel bad about Adblocker? Hamburg Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into the issue of picking up ingredients. Valve Corporation. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 2 iron, 2 copper, 1 red circuits, half and half blue/batteries, 2 plastic, green circuits, 2 steel. Using a non-prioritizing split-off will only distribute the shortage, not magically create more production. Upgrade belts when more throughput is needed. at minimum put 4 productivity 3 modules on the rocket silo for to reduce supplies needed for the rocket by 40%. If you want to get away from spaghetti designs, building a Main Bus will allow you to reach a vast throughput of materials through your factory. This is the case because they use more splitters than the minimum required amount of splitters for a throughput unlimited balancer. Sulfuric Acid: Used for both batteries and Processing Units (Blue Circuits). I kinda disagree on steel. Click here to open location in google maps. Hamburg, Pristina Using iron plates as index 100: Copper: 78 Steel: 7 Plastic: 15 Coal: 13 Iron Gear: 6 Electronic Circuit: 38 Advanced Circuit: 6 Stone Brick: 2 Note that this is for science only. It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. Glad you found it useful! Search reviews. Kharkiv, Hamburg Hamburg, Giessen #Factorio #FactorioBaseTour #FactorioBeltMegaBaseOutro Music: Rubik [NCS Release]Provided by NoCopyrightSoundsYou can find the track here: https://www.youtube.com/watch?v=A2AydJcUKR8Please check out the Artist by following these links!Electro-Light Facebook https://www.facebook.com/ElectroLight Twitter https://twitter.com/ElectroLightEDM SoundCloud https://soundcloud.com/maskedacoustic Distrion SoundCloud https://soundcloud.com/distrion Facebook https://www.facebook.com/distrionmusic Twitter https://twitter.com/Distrionoficial 33 $$ Moderate Sports Bars, Bowling, American (Traditional) Broadway Sports Center. and our You need to sign in or create an account to do that. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.#Factorio1.0 #FactorioFundamentals #Tutorial-----------------------------------------------------Want to help out the channel? The easiest way to upgrade belts is simply run along the line, holding down the mouse button to place belts on top of existing ones. - What is your definition of "main line bus" ? Hamburg, Bremen When logistic robots are available one might start moving some items by robots instead of using the bus. Valve Corporation. I hope to cover everything in the series, but if you can't find something in the playlist above please leave a comment and I'll try to make a video on it.Today we covered how to split off a main bus, using priority splitters in both a waterfall and a reverse waterfall method, as well as more traditional main bus splits which take 25% off each lane.Map Download https://drive.google.com/open?id=1tP8lTMwijmavLCTsXYDTlB6xoNbfbFOlBlueprint String: https://drive.google.com/open?id=1ML-UGyxwLOSfpIKC9G6L35IXkPqNOMImFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. - Reason being is to have 4 belts of green circuits at full power requires 6 belts of copper and 4 belts if iron. You'll want production running while you work to keep you supplied. - Bowling. by astroshak Thu Jan 10, 2019 1:44 am, Post The following designs have the additional property that if the incoming belts are fully saturated then the split-off belt will be full (recall that a single splitter with a single full input belt will by default split off a half-filled belt). Split off a full belt of red circuits to go closest to the assemblers, since they are needed in highest quantity. Therefore, I usually go down to two. Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. Place these one tile away from the Red Science output belt. Hamburg, Siegen As others have said the main bus simply acts as a buffer - remember that it's not your resource pool. by ultralance12 Tue Jan 29, 2019 4:53 pm, Post by CJ5Boss Thu Jan 10, 2019 2:40 pm, Post The design shown here makes sure that the belts on the right side are filled first, so belts can be taken from the right every time without the need to further rebalance. I wouldn't go over 4 belts for anything, you can pull off easily and rebalance 4 belts. Putting a lane-balancer after a split-off is not necessary most of the time as the rest moves on if the belt has no draw or if only one lane is used. Phone number (716) 649-0940. For the belt furthest from the assembler, split off green circuits. To balance belts it has to be made sure that the output belts contain an equal number of items from each input belt. Done! Hamburg, Flensburg Main reason I run a 4/2/2 bus for my start base is that it allows me to produce continuously produce a SP3 and PM3 module in yellow assemblers and still have enough resources for 10/12/24 science in blue assemblers. Green Science will share the other side. I do put steel and batteries on the bus. Once you've decided, proceed with collecting all the resources necessary to construct your main bus. I tend to only use main busses when bootstrapping up a large train-based base so just iron, copper, steel, green circuits, and maybe gears. spaghetti for everything else. Grouping differing items together can cause problems when splitting them off, hence only groupings of two differing items is recommended. ): http://www.xtermvideos.com-----------------------------------------------------My Merchandise: https://www.designbyhumans.com/shop/Xterminator/My Website (Blueprints, Mod Lists, \u0026 More! When more than the number of allowed outputs backs up, the universal balancer behaves like a normal balancer, and may not balance properly. Rust game file size: How big is the download. These are being used to transport items and put some of it in the centre spot (which is the main purpose of a main bus). Here are some things people have put on their bus in the past: Each of these items would get a dedicated line of belts from which one would draw from if there is a need for the item. It will just depend on you on which design you would do as long as the conveyor belt is included. The orientation of and how wide the players monitor is also plays a role in this decision. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. - It is only visible to you. That way at every step along the bus a few items are split off and used up and when the production comes to a stop the items go on to be used by the next production. Instead, I have a decentralized system where separate modular areas have inputs/outputs delivered/retrieved by train. You especially want more gears and iron plates because that's what your betls cost to produce. Players sometimes choose to only build on one side of the bus until they can estimate that they won't need more belts on the bus. (I normally skip red belts and go straight to blue to save myself the annoyance of replacing the bus 2 times). Berlin, Hamburg How many main bus lines do you generally use? All production and builds in the factory are belt based and there are 4 identical, but rotated \"mini bases\" that each produce 1.3k SPM and fit into a corner triangle. This is done by adding two more splitters at the end of the balancer, as it can be seen here: However most balancers' bottlenecks can't be solved as easily. Here are some Assembly line examples to get you started: Science pack production can efficiently pull off of the main bus to have an expandable system. For more main bus blueprint design options, click here. Hamburg, Rotterdam This can lead to designs of a base consisting of only train-stations with small logistic networks without any belts. These balancers can balance evenly between any inputs and any outputs. Assembly lines are best placed so that they run perpendicular to the Main Bus. Lubeck, Hamburg Most basic science is done and I reworked it to start pushing towards beacon based systems. Create an account to follow your favorite communities and start taking part in conversations. The resulting balancer is usually larger than a balancer that was initially designed to be throughput unlimited. by sha664817 Fri Feb 01, 2019 6:57 am, Post Thanks for this! Hamburg, Kolding By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. by Trebor Thu Jan 10, 2019 5:14 am, Post Place inserters as per screenshot -- only inserters need long-arms. Make sure the empty side is across from the inserter! How many bus stops and stations are there in Hamburg? I have made about two lines of iron and copper in my last few vanilla games. Hamburg, Copenhagen I'm not a fan of linear buses, but I would urge you to plan out a production target and design according to that. However, in most cases a belt is split away from the main bus that can deliver the resource to a sub-factory. Lubricant: Used in making Electric Engines & Express (blue) level belts, splitters and undergrounds. Definitely 4 green circuits. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. When your need for materials becomes too great, you may want to consider moving some production OFF of the bus and feeding it in from other locations. Hannover, Hamburg Copenhagen, Hamburg there were conveyor belts. Hamburg, Berlin (Airport Schonefeld) A guaranteed method to achieve throughput unlimited balancers is to place two balancers back to back that fulfil the first condition for throughput unlimited balancers (100% throughput under full load). by netmand Wed Jan 30, 2019 6:16 pm, Post - First of all, you'll need to think of the best area in where to put it. - This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Place 2 fast inserters in, and 1 fast inserter going out of the Gear Wheel assembler. Although a main bus can give you a huge advantage, it's still up to you if you want to use it. Alternatively, one can make split-off setups without priority splitters. All trademarks are property of their respective owners in the US and other countries. One downside to this can be that all resources are used up before every machine gets fed. Hamburg, Lviv Plastic x1 (recommend x2) Batteries x1. Hamburg, Frankfurt But hey, if it can give you some form of advantage, then why not try to do it? Flensburg, Hamburg READ MORE: Rust: How to fix mouse cursor on screen, Main bus alternatives and more important details. The following are 2 designs for a split-off off a 2-wide bus (by reddit user /u/unique_2). Try Facebook: https://www.facebook.com/JDPlay5/Grab me a coke with paypal: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick\u0026hosted_button_id=YQYEAQV29Q2HC Feeling generous i have a amazon wish list: http://a.co/jc2vzrv The Steam Community of Rust shared some insights on how to design and build your main bus. The idea is that one wants to draw from every belt (and lane even) equally to not have too few items at the current planned production and not have empty and at the same time standing belts of items. for example, there will be dozens or trains that will want to get at the green circuits, so I will need train wait platforms but I'll need so many of them (have at least one wait platform for each train that wants green circuits just in case of bottlenecks) that there will be a whole grid just made up of wait platforms that not much room for actually making the circuits. Community-run subreddit for the game Factorio made by Wube Software. There are also over 200 trains on the map.Overall a very impressive and extremely satisfying base, both visually and with its huge and efficient production capabilities. Universal balancers can be throughput limited. Yea, that's fine, to make gears where they are needed. So, if only one side of that splitter gets input, as can be seen in the gif, it can only output one belt even though the side of the splitter is fed by a splitters which gets two full belts of input. Hope the guide was helpful :-). Pristina, Hamburg This formula is based on the number of nodes in a Bene network, which is essentially the same as a throughput unlimited balancer it allows any input to reach any output. But robots have their own difficulties and require a lot more resources and knowledge of the game. Oldenburg, Hamburg you can also reduce needs late game with productivity modules. - This may happen at a later stage in the game up to which a bus is a very good tool to reduce clutter. Provide all of their own modular factories and feed them with trains, and merely replace a certain part of the build once it runs out. Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=661582295, https://www.reddit.com/r/factorio/comments/4d3per/belt_balancer_compendium/, Red Circuits (Advanced Circuits) x1 (recommend x2). by Amarula Thu Jan 10, 2019 3:44 pm, Post Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. That means that a splitter connected to two input belts will evenly distribute those items onto the the two output belts. 4 iron and 4 copper is fine. Groningen, Hamburg - Do you just want to finish the game, or do you plan on continuing after the rocket? Use the belt throughput numbers to determine how many lanes it should have. by vanatteveldt Tue Jan 29, 2019 7:14 pm, Post When you purchase With splitter priorities that were added in 0.16 it is very simple to split off a belt from a main bus while ensuring good throughput properties. Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. In essence this means that an n-n balancer is not a functional n-(n-1) balancer. by Rjskeet Thu Jan 10, 2019 1:05 am, Post What bus companies operate the routes starting from Hamburg? In place they are used sparingly, 1 gear factory provides more than enough for an assembly line, and they can be placed such that the iron comes on half the assembly line, and the gears are placed on the other half. It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. Copper Cables: While they are high in demand for green circuits, they are used in almost nothing else. Most likely you will need dedicated iron/copper smelting for green circuit production since so many things take them. This is especially deceiving when the item isn't moving and all belts have filled up as these belts can't carry the amount they lead one to believe they can. READ MORE: Rust: How to fix screen tearing. I tried using next-level products (i.e. If you don't have red circuits yet, don't worry -- you're just planning for the future! Place Assemblers: 1 crafting Iron Gear Wheels, 1 each for belts and assemblers, then 8-10 for Green Science. The split-offs shown above generally prefer setups near the start of the main bus but will also supply some limited materials to the later setups. Press J to jump to the feed. Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. Some items are a good candidate to be built "on-site" meaning not carried by the bus but rather made where they are needed. You'll get more benefit from your modules if you prioritize using them for more expensive things first. That means that a splitter can be used to put an equal amount of items on two belts. - 0eNqVllFugzAMhq9S5WmToCUh0JYz7AbTNEGbVdEgQSFUQxV3n4ExsTVs8VOEyf/Z2I7DjRRlK2ojlSXZjciTVg3Jnm+kkReVl4PNdrUgGblKY1uwBETl1WCYdoSc9AGR6iw+SEb7AKF8WiiZUymtqBayupTWCrOQxR4ya3LV1NrYsBClXYh5/xIQoay0UkwfPT50r6qtCnCT0W9GCwpzMRrWiRKQWjcg1GrwC7AQNnewQERzGLq1dTs4vAMzBBjDjRHcCMHla8m8o7KZ6qAk3pTwCwNdQc7SiNP0jjugKRpKf0JTB3R/33OrBafb5H/gAV+Y32F6lOmI98LwXmiE795VN1KteaHehZ0L4eo5yrCty5yYGItxR8PxEyXqPZKV+DRstE1Goju01AMxEyInwefU0D9jOCCz7I7j6D8SphQ7S84iTE6dA49R9ElhHtVmDH3OvbAxon7u78XeE5B4uILH6zpb/IgEpMxBBjYejqFsSvFmNw9Ft9m1u0rrKn/PH2HbVZhmGiicszTdM8qOff8JVpvtyQ==, 0eNqdlt1ugjAUx1/F9GpLitJDReUxdrssC2jjmkFLSjEjhndfwbkQLabHq4bC/3c+e8qZFGUraiOVJdmZyL1WDcnez6SRR5WXw57takEycpLGtm6HEpVXw8bli4iTnhKpDuKHZKynCOXbRAlepbSimsjqUlorzESWBMisyVVTa2OjQpR2Iub9ByVCWWmluAQ9PnSfqq0KZyZjcwxKat04mVaDVYeKEkq6YekHh24w8I9pnWFzNNqtcyB2BdFrNLq1dTv4fQdOMGBAgDkCHCO4a3RCmS+hKRoDPswmHAMPvNk+UV53UMhBGrG/vIOA3O2eKDbMmZFqxgqLn4gG8NGw8LPlN8J9UMBCb+vggyb3A2juELDlOgDIse0b+9qOrQP8imC5HhHezmVpCIL9IfxebEIQ8UMvtuhpE/cBnbzDptk7JCDGpNk//xn+TEFAhAD4kRDETTA19Ycc3uPxNffuMh4v7mzyS0JJmTuZ2+PR6MvCyOOXXbwU3WLVriqtq/w7f3XfnYRpRmjKOaTpBhjs+v4XLT/v+g==.