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The Dell Alienware supports a variable refresh rate range of 48 240Hz. Responsiveness (Adaptive-Sync). And more of a futuristic prop from a sci-fi movie kind of way. Youd therefore select either the third or fourth option in the list, shown in the image below. It must be remembered that uniformity varies between individual units and you can also expect variation beyond the points measured. The colour temperature is warmer by default but the blue channel remained strong on our unit and green channel very strong. The screen surface was a touch on the grainy side when viewing lighter content, although this wasnt a strong layered graininess or excessively sandy appearance thankfully. For those who play a variety of games, some competitive and some casual, having a screen that offers a 240Hz refresh rate and good colour quality can be very attractive. With the Fast setting, theres just a faint hint of powdery trailing, sticking very close to the UFO and very light in appearance. Things arent quite up to the level of the TN reference, but there are no particularly pronounced weaknesses either. Screen Size: 25 inches. The deviation between each quadrant and the quadrant closest to the 6500K (D65) daylight white point target was analysed and a DeltaE value assigned. We therefore consider Fast the optimal setting at 60Hz. The remaining blocks were displayed appropriately with good steps up in brightness. The ~1000:1 static contrast being somewhat limiting in that respect. All three rows of the test are analysed (dark, medium and light background) to show a range of pixel transitions. Alienware Tenkeyless Gaming Keyboard - AW420K. Vibrant elements such as roaring flames and brightly painted objects looked quite rich and far from washed out, but not as eye-catching as theyd appear with a significantly increased gamut. Some shades appear a touch oversaturated due primarily to the slight extension in the gamut, the most noticeable being dark lime green (18) which appeared a touch more neon. Without FreeSync active and VSync disabled, youd get obvious tearing from the lack of synchronisation between frame and refresh rate. The image below shows how things look with refresh rate bumped up to 144Hz. Perhaps unsurprisingly, the monitor provided an excellent performance in all cases, with no noticeable weaknesses. Dips below this were common. They also come surprisingly close to the reference screen, with just a hint of powdery trailing for the dark background (top row) that isnt there on the reference. The input panel is recessed deeply underneath, so much so that cables with large connectors will be difficult to use. This gave an unbalanced image with clear green tint, without achieving its key goal. IPS glow eats away at detail, particularly near bottom corners. The stronger overdrive settings are certainly worth exploring if you can consistently maintain a very high frame rate but still use Adaptive-Sync. There were slight weaknesses for some transitions, though these were fairly minor and arent something everyone would find bothersome. Strong pixel responsiveness overall, low input lag and Adaptive-Sync working well with both our AMD and Nvidia GPU The contrast gradients were displayed well, with distinct brightness steps in most cases. The AlienFX lighting system allowed some degree of customisation and some elements are visible from the front, but it was our wall who got the most enjoyment out of the light show. With VSync on the frame rate will not be allowed to rise above 240fps, at which point VSync activates and imposes the usual associated latency penalty. AMD FreeSync is a variable refresh rate technology, an AMD-specific alternative to Nvidia G-SYNC. The Lagom tests for contrast allow specific weaknesses in contrast performance to be identified. The ~1000:1 static contrast being somewhat limiting in that respect. Note that we have no way to accurately measure input lag with Adaptive-Sync active in a variable refresh rate and frame rate environment. This was by no means extreme and not everyone will notice it many Adaptive-Sync models have much stronger overshoot than this following such refresh rate drops, in fact. People use 1080p for high refresh rates. There were slight weaknesses for some transitions, though these were fairly minor and arent something everyone would find bothersome. With independent brightness settings though, its easy to equalize the output level, as long as you dont want more than 238 nits. Depending on angle, the glow may take on a subtle cool-silver appearance or slightly warm green hue. Visualizar pgina, As informaes regulamentares do seu produto esto includas nesta seo. You can also create custom scenarios linked to specific games in the Alienware Command Center app. In the example of white text against a shaded backdrop, this only occurred at certain grey levels for the background, so not all dark shades would trigger it. An X-Rite i1Display Pro was used to measure the luminance of black and white using a range of settings. The competitive advantage of the 240Hz refresh rate was irrelevant on this title, although we still noticed an edge in connected feel and perceived blur on the rare occasions frame rate got up high enough. The SpyderX Elite was also used to analyse variation in the colour temperature (white point) for the same 9 quadrants. The AW2521HF does not use PWM (Pulse Width Modulation) to regulate the backlight at any brightness level. this is why 5800X3D is considered best gaming CPU,because avg. The Lagom text appeared a blended grey throughout, with a slight red hue to the striping of the text. This indicates that the monitor has been specifically tested by Nvidia and passes specific quality checks. Learn how your comment data is processed. Last Modified: 07 FEB 2023. We made various changes to the Custom Color preset for our Test Settings. The purple block appeared a violet shade throughout, with a bit more of a pink hue towards the bottom and extreme side edges. The greatest deviation from this occurred at quadrant 6, to the right of this (151.5 cd/m, which is 10% dimmer). The bottom bezel is thicker with only a sliver of visible panel border, ~16mm (0.63 inches) at thinnest point, dropping down further towards the back in a diagonal downwards slope. With VSync off the frame rate is free to climb as high as the GPU will output (potentially >240fps). At a basic level, a mismatch between the frame rate and refresh rate can cause stuttering (VSync on) or tearing and juddering (VSync off). Some of the deep greens werent as lush as they could be, nor were things like bright purple flowers, red painted artifacts and some of Laras ornate dresses as eye-catching as weve seen. It was free from alternation between deeper purple and a very strong pink hue that youd see on VA and moreover VA models. As things dipped even further, below the 48fps (48Hz) floor of operation for FreeSync, the monitor employed LFC (Low Framerate Compensation). They often catch the eye due to their dynamic nature, on models where they manifest themselves in this way. AMD LFC (Low Framerate Compensation) is also supported by this model, which means that the refresh rate will stick to multiples of the frame rate where it falls below the 48Hz (48fps) floor of operation for FreeSync. And additional overdrive artifacts with parts of the UFO appearing displaced or over-aliased. This reflects a moderate amount of perceived blur due to eye movement and is something shared with the reference screen. Features & Aesthetics Buy Alienware AW2521HF 24.5 inch Full HD (1920x1080) Gaming Monitor, 240Hz, IPS, 1ms, AMD FreeSync Premium, NVIDIA G-SYNC Compatible, DisplayPort, 2x HDMI, 5x USB 3.0, Adjustable Stand, 3 Year Warranty at Amazon UK. The Fast setting shows a clear lack of overshoot at 240Hz and relatively low overshoot at much lower refresh rates, though, whilst still providing rapid pixel responses overall. The 360 Hz refresh rate is the current pinnacle of smooth response and the lowest available input lag. Lagoms viewing angle tests help explore the idea of colour consistency and viewing angle performance. Brightness 100cd/m 2 - 18. This, coupled with the inclusion of a flipped version of the shade sheet, allows both accuracy and colour consistency to be visually assessed. Both our responsiveness article and the G-SYNC article linked to explore the importance of these two elements being synchronised. The Fast, Super Fast and Extreme settings are all rather similar here. The AW2521H is not an HDR or wide gamut monitor, instead hitting about 450 nits of maximum brightness and covering 92.8% of the sRGB color space. The full capabilities of the monitor including 1920 x 1080 @240Hz and Adaptive-Sync for AMD FreeSync can be leveraged via DP 1.2 or HDMI 2.0. It was free from alternation between deeper purple and a very strong pink hue that youd see on VA and moreover VA models. From the side the screen itself is quite slim ~16mm (0.63 inches) at thinnest point, lumping out centrally where the stand attaches. Make sure this is selected (it should be if youve set everything up correctly in Set up G-SYNC). The UFOs move across the screen from left to right at a frame rate matching the refresh rate of the display. This is explored alongside the OSD itself in the video below. This more pronounced powdery trailing was still less pronounced than some of the weaknesses weve observed observe for similar transitions on many 240Hz TN models, including the predecessor to this model (AW2518H/HF), ViewSonic XG2530 and AOC AG251FG. The Extreme setting increases the overshoot so its more noticeable, particularly for the medium background (middle row). As an Amazon Associate I earn from qualifying purchases made using the below link. The monitor didnt put form over function, either, and was solidly built with good ergonomic flexibility and VESA mounting options. Reasonable contrast, in-line with expectation, strong gamma consistency and a pleasing luminance adjustment range The SpyderX Elite was also used to analyse variation in the colour temperature (white point) for the same 9 quadrants. With all that in mind, the default Standard mode is probably the best to stick with, unless you want to futz with the Custom mode to get everything just right. The monitor can also be set to 120Hz although not documented in this testing, results were very much comparable to 144Hz. Alienware makes a 240 Hz FreeSync version of this monitor, the AW2521HF. That means that if the game is running between 48fps and 240fps, the monitor will adjust its refresh rate to match. Brightness= 38% (according to preferences and lighting). We observed some faint vertical dynamic interlace patterns at ~60Hz and below, but these were not particularly obtrusive in our view. There is some central sagging with an average 2.1 gamma a bit below the 2.2 target, slightly brightening up some shades but nothing dramatic by any means. Following some tweaking in the OSD, things were brought more in-line with our target white point. Additional testing was performed using an AMD Radeon 580 and using HDMI, although observations for this table didnt significantly vary between GPUs or inputs. The colour temperature uniformity was good. The total depth of the monitor including stand is ~252mm (9.92 inches) with the screen sitting just under an inch from the front edge of the stand. As things dipped even further, below the 48fps (48Hz) floor of operation for FreeSync, the monitor employed LFC (Low Framerate Compensation). The strong colour consistency ensured shades maintained appropriate richness throughout the screen, without the saturation shifts youd see on VA or TN models. But being able to change the power LED colour to suit your mood is a nice little touch. As a Mac user theres no need to worry about text fringing from non-standard subpixel layouts. Responsiveness (General) The greyscale gradient appeared smooth without obvious banding or dithering. Response time is the overdrive control. Finally, note again that you can go to Game Enhance Mode in the Game section of the OSD to activate the Frame Rate feature. Youd therefore select either the third or fourth option in the list, shown in the image below. window.__mirage2 = {petok:"zg2cYY5zq25POHOP6IsDfN8FBZJHLm773fg_fBtMlJU-1800-0"}; Lagom contrast tests Overall it put in a respectable performance for the panel type and will keep a broad spectrum of gamers happy, from casual to competitive. fps got much better BUT .1% and 1% lows are so much better than any CPU on market while being clocked slower than 5800x 200-400mhz that it makes no sense to normal consumer why the hell is it so good when it is simply extra L3$ reducing amount of times CPU has to access latency included slow RAM which causes that stuttering or hitching Test Settings (see below) 2.1 6498K The image appears rich and natural overall, with good variety. Above this dropdown list theres a toggle for Radeon Enhanced Sync. Ensure the Enable G-SYNC, G-SYNC Compatible checkbox and Enable settings for the selected display model is checked as shown below. Competing TN models certainly have something of a vertical detail gradient going on for dark content vertically, whilst VA models have black crush centrally and a bit of extra detail peripherally. A slight reduction in powdery trailing at the expense of a bit of overshoot being introduced was the trade-off when stepping up the level, but the differences were not too profound. As things dipped even further, below the 48fps (48Hz) floor of operation for FreeSync, the monitor employed LFC (Low Framerate Compensation). This was by no means extreme and not everyone will notice it many Adaptive-Sync models have much stronger overshoot than this following such refresh rate drops, in fact. These are just a suggestion, anything not mentioned was left at its default value for Game 1. Response Time= Fast The monitor was left to run for over 2 hours before readings were taken and observations were made. This provides effective blue light reduction and can easily be assigned to a numbered Game preset for easy activation and deactivation. Further information on supporting our work. Remember, it's not just about that 360Hz refresh rate the response times are also a big improvement here, and I've used 144Hz monitors that felt much worse due to smeary motion. There was also a moderate amount of IPS glow, particularly towards the bottom corners of the screen. The new generation TN panels such as the Acer XN253Q X dont show any noticeable weaknesses in terms of powdery trailing and offer impressively rapid pixel responses across the board. AlienWare AW2518HF. So better than some IPS-type models, weaker than others but very much as specified. The default color accuracy is decent with deltaE average sitting at 2.89, but it could still use some improvements. This monitor also has a G-Sync Esports Mode that tweaks settings to Nvidia's recommended for esports, though Custom mode is more configurable. Somewhat yellow compared to on models with a much more generous colour gamut, but less so than models that very strictly follow the sRGB gamut. Contrast This is not a state of art, newest gen PC setup, but mostly parts are previous gen and were on sale. The colour gamut provided just a bit of extension beyond sRGB, injecting some extra vibrancy without the strong saturation of a much more generous colour gamut. The technology worked well and offered a very similar experience to AMD FreeSync. The purple block appeared a violet shade throughout, with a bit more of a pink hue towards the bottom and extreme side edges. Buy from Amazon The monitor provided a reasonable contrast performance on Battlefield V. Darker regions on this title include dark tunnels, dimly lit building interiors and some darker exterior locations. VA models have black crush centrally which masks some detail, whilst some excessive detail can be observed towards the bottom and side edges from a normal viewing position. But being able to change the power LED colour to suit your mood is a nice little touch. Better known as ULMB (ultra low motion blur), backlight strobing inserts black frames in order to mimic the action of OLED and plasma. This model is HDR 400-capable, but it can only offer minor improvements to the appearance of your compatible games and media. But far from poor. This worked exactly as its designed to, removing tearing and stuttering by ensuring the refresh rate stuck to a multiple of the frame rate. The new generation TN panels such as the Acer XN253Q X dont show any noticeable weaknesses in terms of powdery trailing and offer impressively rapid pixel responses across the board. The perceived blur was therefore dominated by eye movement and the monitor put its 240Hz refresh rate to good use. Donations are also greatly appreciated. There is a little light powdery trailing behind the UFOs, particularly for the dark and medium backgrounds. easy-to-customize AlienFX settings and access to five unique power management modes tailored to different games. Competing TN models certainly have something of a vertical detail gradient going on for dark content vertically, whilst VA models have black crush centrally and a bit of extra detail peripherally. Colour gamut 'Test Settings'. We consider either Fast or Super Fast optimal here, both being very well-tuned and difficult to distinguish from one another in practice. For a wide range of shades. Aquamarine (4) is particularly good at highlighting this relative strength. The IPS-type panel of the Dell Alienware certainly provided a key contrast advantage over VA and TN models, though. Weve also included our preferred Response Time setting and the refresh rate used in Windows for most of the review, just for reference. The Fast, Super Fast and Extreme settings are all rather similar here. Alienware 25 Gaming Monitor AW2518H at Newegg for $798.70. The greyscale gradient appeared smooth without obvious banding or dithering. Its something that will be more pronounced if youre sitting closer to the screen, are using a high brightness setting or have strong backlight bleed or clouding which can bring it out more noticeably. That said, when compared with a good 144Hz display, the AW2521H is a minor upgrade designed for a very specific type of player: seriously competitive esports enthusiasts. That means that if you dont care about G-Sync, its actually better to do 240 Hz with ULMB than 360 Hz. Well therefore just focus Battlefield V for this section. The depth of the dark shades and overall atmosphere created was certainly not as impressive as on models with much stronger static contrast. For users who wish to disable Adaptive-Sync they can just stick with Fast without worrying about strong overshoot, too. Youll see the same element on an Alienware gaming PC which we currently have in the lab. The Lagom tests for contrast allow specific weaknesses in contrast performance to be identified. The slight caveat to LFC is that theres a very brief stutter when it activates or deactivates. We therefore consider Fast the optimal setting at 60Hz. As of driver version 417.71, users with Nvidia GPUs (GTX 10 series and newer) and Windows 10 can also make use of this Variable Refresh Rate (VRR) technology. Whilst its 24.5 screen with Full HD resolution doesnt deliver a staggering pixel density or the same useful desktop real-estate as some models, its a relatively easy resolution to drive at high frame rates. It's actually rather understated for an Alienware product, at least from the front. The Dell Alienware AW2521HF (now designated AW2521HFA in UK and EU) aims to find a nice balance between speed and image quality, combining a 240Hz refresh rate with the superior colour quality of an IPS-type panel. VA monitors perform better in this regard, but IPS has better color consistency and viewing angles in exchange for this limitation. A slight difference was that the floor of operation was 80Hz (80fps) on our Nvidia GPU. Resolution: 1920x1080. I've tried changing the response time from Extreme to Fast or Super Fast, but when I do that the blur get's even worse. This further reinforces the idea of strong colour consistency, with large areas of individual shade. The experience wasnt as cinematic as on models with much stronger static contrast, particularly in a dimly lit room. The final point to note is that FreeSync only removes stuttering or juddering related to mismatches between frame rate and refresh rate. 1 comment. Further information on supporting our work. At lowest stand height, the bottom of the screen sits ~70mm (2.76 inches) above the desk and the top of the screen ~396mm (15.59 inches). Click Settings (cog icon towards top right) and click Graphics. ; Response time also determines how well a monitor can handle motion the lower the response time, the better. The stronger overdrive settings are certainly worth exploring if you can consistently maintain a very high frame rate but still use Adaptive-Sync. For users who wish to disable Adaptive-Sync they can just stick with Fast without worrying about strong overshoot, too. If you activate the Frame Rate feature under Game Game Enhance Mode in the OSD, this will display the refresh rate of the display and therefore indicate the frame rate if FreeSync is active and the frame rate is within the variable refresh rate range of the display. We also observed various episodes of the animated TV series Futurama. Out of the box the monitor produced an image with a clear cool tint, but with strong consistency and pleasing shade variety. Nvidia Adaptive-Sync (G-SYNC Compatible) We made various changes to the Custom Color preset for our Test Settings. If you want 1080p and best motion is the xl2566k. A 1440p monitor at 144Hz with a good response time like the ViewSonic Elite XG270QG is going to be a better pick for most people, and at a much lower price. The environments looked in-place, with good variety and some good earthy browns and rich green shades. It soon disappeared when using monitor normally. This requires that the frame rate comfortably exceeds the refresh rate, not just peaks slightly above it. With VSync off the frame rate is free to climb as high as the GPU will output (potentially >240fps). Some models are specifically validated as G-SYNC compatible, which means they have been specifically tested by Nvidia and pass specific quality checks. The AlienFX lighting system allowed some degree of customisation and some elements are visible from the front, but it was our wall who got the most enjoyment out of the light show. The image below shows a printed reference sheet of 24 sRGB shades, included as part of the Datacolor SpyderCHECKR 24 package. At 240Hz, above, the UFOs again appear more sharply focused again with clearer internal detailing. The design of the monitor is in keeping with the Alienware aesthetics of other recent additions to the series and indeed their other peripherals and systems. The following observations were made. Saiba como configurar dois monitores ou vrios monitores no Windows. Gamma consistency was good, ensuring detail levels were largely appropriate (IPS glow affected regions aside) throughout the screen. The average deviation between each quadrant and the brightest point was 7.75%, which is decent. Verwalten Sie mit der Unternehmensverwaltung Ihre Dell EMC Seiten, Produkte und produktspezifischen Kontakte. Where possible, youll be redirected to your nearest store. The image below shows a printed reference sheet of 24 sRGB shades, included as part of the Datacolor SpyderCHECKR 24 package. But less of this behind the UFO cockpit for the medium background. PDF anzeigen Some appreciate the extra saturation and strong vibrancy of a more generous gamut, but we feel a decent balance is struck here with a bit of extra saturation and good richness throughout the screen. Calibrating the Alienware AW2521HF can produce a deltaE average of 0.55 which is excellent for a gaming monitor. That means that if the game is running between 48fps and 240fps, the monitor will adjust its refresh rate to match. You should ensure the GPU driver is setup correctly to use FreeSync, so open AMD Radeon Software, click Settings (cog icon towards top right) and click on Display. Where possible, the monitor dynamically adjusts its refresh rate so that it matches the frame rate being outputted by the GPU. The colour gamut of the AW2521HF (red triangle) was compared with the sRGB reference colour space (green triangle), as shown in the image below. The optimal setting here depends on your own preferences in this respect. Shade representation using SpyderCHECKR 24 There are some further customisable AlienFX RGB LED features an alien motif towards the top left and a large oval running along the inside of the stand neck. Perhaps unsurprisingly, the monitor provided an excellent performance in all cases, with no noticeable weaknesses. This requires that the frame rate comfortably exceeds the refresh rate, not just peaks slightly above it. VRR off did not significantly affect the pixel response behaviour at this refresh rate. Though neither of the two support HDR, both exhibit an impressively high SDR peak brightness level that exceed 400 nits. There was also a moderate amount of IPS glow, particularly towards the bottom corners of the screen. A medium matte anti-glare screen surface is used, as explored shortly. Our suggestions regarding use of VSync also apply, but youre using Nvidia Control Panel rather than AMD Radeon Software to control this. All three rows of the test are analysed (dark, medium and light background) to show a range of pixel transitions. In the example of white text against a shaded backdrop, this only occurred at certain grey levels for the background, so not all dark shades would trigger it. There were slight weaknesses for some transitions, though these were fairly minor and arent something everyone would find bothersome. Colour in games and movies The monitor uses a 24.5 240Hz AHVA IPS-type (In-Plane Switching type) panel from AUO. Without FreeSync active and VSync disabled, youd get obvious tearing from the lack of synchronisation between frame and refresh rate. There was borderline significant deviation above the central region (DeltaE 3.0), with no significant deviation recorded elsewhere. Whilst both elements are important, eye movement is usually the dominant factor on modern monitors. At lowest stand height, the bottom of the screen sits ~70mm (2.76 inches) above the desk and the top of the screen ~396mm (15.59 inches). The Alienware AW2521H has both. This reflects another significant reduction in perceived blur due to eye movement. Slight changes could be observed at the very edges for some shades, such as the purple of Leelas hair gaining a bit of an extra red vs. blue hue to the purple more pronounced if sitting close to the screen. This more pronounced powdery trailing was still less pronounced than some of the weaknesses weve observed observe for similar transitions on many 240Hz TN models, including the predecessor to this model (AW2518H/HF), ViewSonic XG2530 and AOC AG251FG. On the panels top edge is an ambient light sensor. The Lagom tests for contrast allow specific weaknesses in contrast performance to be identified. So its a relatively deep design for a screen of this size, a bit of a desk depth hog although not as bad as some models. However, built-in speakers are handy for some uses such as sitting back to relax while watching movies or for conference calls for work from home users. Strong consistency due to IPS-type panel, without the perceived gamma and saturation shifts associated with TN or VA panels. Alienware AW2521HFL review specs: Screen size: 25in. Using this method, we calculated 2.63ms (under 2/3rds of a frame at 240Hz) of input lag.